Developed by Psyonix, a studio already working on Supersonic Acrobatic Rocket-Powered Battle Cars (according to your wishes), Rocket League Download balances two edgy racing teams in cage-like stadiums. The principle could not be simpler: behind the wheel of one of these cars, it will simply be necessary to go and score a goal by swinging the giant ball placed in the middle of the field in the opposing goal … Football what. Only here we do not bother complex rules to assimilate and we draw a maximum with one goal: to type in this cursed balloon. In any case, what your first games will look like before assimilating all the little subtleties of the game system, because yes, there are some. first of all, we can not advise you to activate the “balloon view” directly and not to let go of it. As its name suggests, the latter will allow you to have a camera taped to the ball, it will be impossible for you to leave the eyes, as a kind of targeting, finally. In normal view, there is an arrow indicating permanently in which direction the ball is, but it turns out very quickly to be ineffective.
The other parameter to take into account is the turbo gauge which can be recharged by rolling on slabs placed everywhere on the ground. The value restored depends on the one you ride on and it will take a little cooldown time to iron on a plate already used, a little like Mario Kart gift boxes. The boost granted will of course allow you to cross the field at any time, but will also give you the opportunity to explode one of your competitors with the right timing. At the end of a long acceleration, an impulse will be given to your car and if you come to touch one of your opponents during the latter, it’s the jackpot. For the rest we find many mechanics that were already all the flavor of their first title with a touch of jumps, stadium edges that can be climbed and hand braking very convenient for tight turns, of course. The key to the game is to anticipate the different trajectories of the ball and manage his jumps well, even if you have to make a return of the most risky acrobatic. Finally, we can not advise you to follow the two tutorials well before you enter the arena, since they will teach you all the subtleties of the gameplay. And even if the first parts resemble a sacred rat race without tail or head, one begins to refine his game and inevitably, to take his foot. Fun and lively, Rocket League combines easy handling and original concept well mastered.
The content of Rocket League is a bit fair, since beyond a completely anecdotal solo mode that you will probably zap soon, the big carrot title Psyonix is a bunch of small cosmetic customization options that you unlock at as your level increases. In this regard, each remarkable action you will perform during a match will be rewarded with some bonus experience points, always good to take. But the big piece of RL is undoubtedly its multiplayer mode: from the simple duel in team games four against four through the classified categories, Rocket League offsets the variety of its modes of play by the effectiveness of its concept. From the few hours we spent on the game, the community is quite friendly and the atmosphere of the good cat, always a big plus for this kind of game very focused on the multi.
On the technical side, Rocket League does the job without sparking. There are some nice special effects, such as smoke trails during boosts or the neon frame that runs through the various stadiums, but overall the artistic direction is quite some and these are not some little fancy hats that you can equip on his car that will come to change the deal. Similarly for the soundscape that is sorely lacking music: with a gameplay as punchy, we would have hoped to have an OST electro in the same tone, but that nenni, the developers have decided that it would be better to leave the atmosphere of the stadium for only background sound: damage.
Rocket League Download
Rocket League has literally made a rocket launch since its release. With the availability on PlayStation Plus as a jump start developer Psyonix managed to make the mix of football and Stockcar to one of the most popular multiplayer games in recent years. The popularity continues today and the game conquered little by little other platforms, most recently Nintendo’s switch.
It’s been a fantastic year, says Psyonix Vice President of Publishing, Jeremy Dunham, in an interview with Eurogamer.de: Each studio faces challenges regardless of its success. Our biggest was to let the studio grow at the same speed as the game. We would not exchange the last 31 months for anything in the world. Together with other games such as Minecraft or Terraria, it has been proven that indie games have the potential to be as big as titles from larger Triple A studios. And that for a fraction of the cost. Dunham is proud that Psyonix has achieved all this without forgetting the importance of community feedback and time. Originally it was intended to make Rocket League free a free-to-play title. For financial reasons, the developers decided against it in the end. Another factor was the associated high risks.
There are tons of free-to-play games out there with a low conversion rate. At that time, we were a company that was relatively (if not completely) unknown among gamers. And we had a rather unusual game concept. If you try to pay the bills and continue to develop games, it’s about getting yourself into the best possible position to be successful. Being able to bet on a premium price gave us the opportunity to pay our costs without making the game a massive hit, he says. It was definitely the right decision. As a free game, it would not have gotten this attention over PS Plus and there would be no record breaking downloads to get a game that will get the normal purchase price the following month. It developed from the beginning of a momentum. We opened our eyes to many people and was more than ‘just another free-to-play game on the market’.
Rocket League is not a free-to-play title, but lootboxing has been around for a while in the game. Last year, DICE and EA caused quite a stir with Star Wars: Battlefront 2 because the content of their Lootboxes had an impact on character progression and gameplay. A mistake that Psyonix avoids. “Our view is that they have to be cosmetic only if they are integrated, we said from the beginning that we do not sell any benefits in Rocket League and that’s what we stand for, and we also gave our players the ability to share items with each other or with the AI Another great thing is that there is an option to disable boxes, we know that some people do not like this lootbox concept, instead of imposing it, we respect it their view and let them hide it completely if they wish, “explains Dunham. Psyonix says he’s exploring other ways to improve monetization. The developers see the game as a “real sport”, therefore, a sale of gameplay advantages are out of the question. Some people thought we were crazy when we did not ask for money with the launch of new arenas in 2015. Today, they better understand what we were trying to do and still do today.
This year you want to publish updates more regularly and detoxify them. If one or two features are behind the schedule, the update will not move. In addition, according to Dunham Psyonix takes into account the feedback of the players who would have liked a schedule like the new one. The success story of the game now extends over PCs and consoles. Only smartphones and tablets are missing. In any case, the developers thought about it: “As long as there is a demand, we bring Rocket League on as many platforms as we can.” The deciding factor is how well a new version harmonizes with the existing ones. Platform community where most players compete against each other thanks to cross-play, “he says. In the past, we looked at mobile devices, we would never rule it out. It is important to consider the controls when players with smart devices face others with a controller. If it’s more frustrating than fun to play Rocket League, let it be. However, we have some creative people in the team and outside the studio. If we find the right way to implement it, it could happen.
Filename :Rocket League – InstallShield Wizard File Extension :exe Platform :PC Language :ENG, FR, PL, IT, DE, RU Disk spacerequired : 3 GB
System Requirements ( Minimum / Recommended )
OS: Windows Vista SP2 or Newer
CPU: 2.0 GHz Dual core
RAM: 2 GB RAM
Graphics Card: Nvidia 8800 or ATI 2900
Disk Space: 3 GB
OS: Windows Vista SP2 or Newer
CPU: 2.0+ GHz Quad core
RAM: 4 GB RAM
Graphics Card: Nvidia 260 series or ATI 5850 or better