Objectivity, impartiality, neutrality, the precepts that every good journalist has to aim for, without being able to reach them completely, humanity obliges. This is all the more true when video games are the subject to be treated, leisure, admittedly, but exciting, with rare affective power. Metal Gear Survive Download, the first game of the license since the tumultuous departure of its genitor Hideo Kojima, resembling a zombie mode, a concept that is outdated or even opportunistic and far from the universe of the series. Without great expectations, difficult to be disappointed and that was not the case with a game session far from being unpleasant and nevertheless far from marking the spirits.
The months have passed since the announcement of the title at the gamecom 2016, the mourning of the departure of the father of the series is accomplished, it is the light heart and the receptive brain that one. The demonstration of this E3 2017 strongly resembled the video broadcast during the last TGS: a base to invest, material to be protected from successive waves of zombies, 4 players cooperating so that their base holds until the end of the last wave. To help them in this task, equipment is paramount. Players have obstacles such as grids, sandbags and barbed wire to slow the progress of the infected. To eliminate them we find heavy artillery composed of turrets, molotov cocktails, classical mines and fulton mines (capturing a zombie via the famous floating balloon device).
Obviously we use firearms and melee weapons, as well as CQC, the melee combat technique at Big Boss. A slight variation of the arsenal is to be noted depending on the choice of character class. Only two were available in this demo: the Fighter, heavy and sturdy, has a formidable sword at a short distance. The Shooter is almost diametrically opposed to it because it is fragile and lively and has a traditional arched bow. The loot is highlighted, since all that is harvested on the map can potentially allow the construction of more or less rare equipment, once brought to the craft workshop of the base.
Reading the previous paragraph had to be quite annoying for any player who had already tried any zombie mode, as the cogs of this Metal Gear Survive seem to be recycled. Zombie base, zombie armor and explosive zombie, a most classical opposition. This classicism is however one of the only faults to reproach the title since it must be said that the whole works. Still happy considering the low risk taking can be thought, for any lover of this kind of fashion. The gameplay, widely resumed from Metal Gear Survive, is still as pleasant, allowing a flexible action without pouring in too much vivacity. The communication between players in the conditions of the E3 was impossible, a real handicap for the team that quickly overwhelmed despite the suppression of many undead.
Cooperation seems to be at the center of the game, so much so that the difficulty will not be adjusted according to the number of players present. Thought for 4 players, this Survive will oppose the same number of zombies with the same resistance that one is four, three, two or alone; we can not count on an I.A. to lend us a hand either. Finally, we have to deal with the friendly fire that, willingly or unwillingly, pushes it to play solidarity. The feeling of the weapons is also substantially the same as on Metal Gear Survive, with the 60 images per second of rigor and graphics of about the same holding. Difficult, in fact, to find defects hand in hand, except those that we already saw coming as big as a house.
Beyond the obvious classicism, the other great weakness of this Metal Gear is the exploitation of the license from which it takes its name. To review the gameplay video of the TGS 2016, the players began with a phase of infiltration, mechanical base of the series. During our session, the players simply ran at full speed towards the base where they had to deploy a generator to protect, by knocking out a zombie with a shotgun, without being worried. One could have hoped that by making too much noise or by being too fast, the players would awaken hordes of zombies, handicapped them of entry in their progression. As it is, infiltration is possible but totally devoid of interest. Even Metal Gear Rising Revengeance, though nasty, offered a summary infiltration, making it possible to prune as much as possible the opponents of an area to facilitate the combat.
Perhaps other missions or other configurations will bring this aspect to light. Still, the references to this rich series are minimal. You can find the CQC, the fulton system, the powerful D-Walker to find in a corner of the map but that’s about it.
Survival Action, the spirit of this Survive, forces the player to feed, hydrate and heal regularly, a wink to Metal Gear Survive. The fact is that the game could have been called “Survive” short, one would not have noticed any obvious filiation. Again, this is raw recycling: the basic concept is resumed, the game engine and gameplay are inherited from the latest Metal Gear, the name of the license is attached to attract the light of the projectors.
Metal Gear: Survive Game Download
Filename : Metal Gear: Survive – InstallShield Wizard File Extension :exe Platform :PC Language :ENG, FR, PL, IT, DE, RU Disk spacerequired : 28 GB