Destiny 2 Free Download. Ah, things have happened since the release of Destiny in September 2014. From Gentillet FPS coop in a successful but well-crafted universe, the title of Bungie has become a gentlemanly juggler softly delivered kit as DLC paying which have significantly increased the addition, but also the interest of a game almost unrecognizable in the end as it has enriched (and Activision also, in passing). With a large and devout community, Destiny continues his moult with a second episode that must support a double challenge: continue seducing his flock and try to alpaguate newcomers who would have missed the number one because of the Puyo test. Not easy to do, especially when you do not really put your own. Or, at least, not that much.
Perhaps you thought you were sinking it softly on some satellite of an exotic planet planted in the depths of the universe, away from the heavy jokes of Cayde and the philosophical tirades of the Guide? It was without counting on the perfidy of the writers of Bungie who necessarily found a terrifying new threat to throw us in the face to drag us by force in a whole new adventure. And imagine that it is these great unbalances of the Cabala the lucky ones. These fetishists of the Roman Empire had hidden from us an overpowering secret army, the Red Legion led by the plump Dominus Ghaul, who disembarked without warning on Earth and babbled up almost everything that it could without it being possible whatever. Worse, these bastards have managed to tinker with an unusual machine that literally captures the Traveler and thus deprives of Light all Guardians now at the mercy of the first prune that came. Yes, it’s really bad.
Fortunately, your character (rebooted directly from the first episode if the game finds your backup or created from scratch) will succeed (not without difficulty) to take the powder of scamp, just like the old bosses of the Tower: Zavala, Cayde and Ikora Rey. These three champions have even taken their courage with both hands to abandon their fissa comrades and to sail as far as possible from the Earth by standing on respectively Titan, Nessus and Io. So we have to find them to re-motivate them a bit and build a plan with them to try to reconquer our world, free the Voyageur and his precious Light, before kicking the butt of Ghaul – not the general of the apprentice emperor.
With prompt reinforcements of spectacular cinematic and explosive cut-scenes, Destiny 2 continues on the line of the DLC of the first episode to narrate a more constructed history and likely to involve the player. So we are quite far from the esoteric brothel of three years ago that left the player totally on the tile and let us go after twenty hours before a final boss of which we had little to do. There, the threat is clearly identified: we have a big bad guy with a face as blistered as his armor and with the hoarse voice that would make Dark Vador pass for Jeff Buckley. Is. Nevertheless, despite beautiful cinematics, the sauce does not take as well as that. The first mission, for example, that sees us disembarking on the Tower – our hub of the first episode – completely devastated does not make that much shudder. In fact, everything happens very quickly and the staging prefers to dwell on the action as such (pyrotechnic effects and camera shakes at all-going) rather than on these implications. This confers on certain missions an epic character that makes the sauce rise (especially as the formidable B.O. accompanies these climbs perfectly), but we miss a few things in passing.
Beyond this superficiality in form, the frame remains a light strand in the background, sending out some passages and multiplying the shortcuts until landing on an end … say, paradoxical and abrupt. Well, we’re not going to scream anymore; it remains a scenario of FPS which mainly aims to launch the main missions and to justify the voyages of our hero / heroine. But we would have liked a little more substance. The end credits will scroll after a dozen / fortnight hours of play; the time, roughly, to reach the level cap fixed at 20 for the moment (350 en Lumiere) and discover especially a big cliffhanger bitch who shouts too loudly “following the next DLC”. A leitmotiv that actually pursues the game as a whole. Above all, the talent of the Bungie artists to create credible and rich planets with a strikingly exotic atmosphere is expressed as never before and largely compensates some small snags. It is not uncommon at the turn of our peregrinations to ask a few moments and triturate the camera to admire the outskirts and the extraordinary landscapes that are offered to us. Finally, it is the passages on Earth, classical and a bit monotonous, that leave quite indifferent. We often have only one hurry: to leap in his ship and to bar our old grayish pebble to go explore the wonders that await us.
Destiny 2 turns back to the Moon, Venus, Mars and the orange buildings drowned in Russian snow to propose four new zones of play: the European Dead Zone (already seen in PvP maps of the first episode), Io a little Venus with its sulphurous canyons), Titan (largely inspired by Kamino, the Star Wars Clone Factory) and finally Nessos (a small planet largely shaped by the Vex, to the false airs of the Black Garden). New decorations that are good to see and where the curious player will have a lot to discover – and to answer straight away the question that many ask themselves: yes, more things than in the first episode. Let ‘ firstly navigation between and within all these gaming areas, which is largely simplified and for good reason: one is no longer forced to constantly return to orbit to do anything. Not to mention the presence of different landing points in these zones to get closer to the objectives (note that the game automatically indicates which point to choose to go as quickly as possible to a selected mission). The areas are more spacious than those of the first episode and built according to the same rules with a lot of nooks and crannies, surreal corridors that lead to unsuspected places … In short, Destiny 2 is a very beautiful exploration and discovery.
We can therefore release a big “pout” of relief, even if the first run in the adventure will be greatly slowed down by the disappearance of the famous Passereaux (the simulated Speeder bikes that allowed to spin on the planets to all berzingue). It will be necessary to await the endgame to be able to invoke them again to the envy. Some serious hiking tours await you during the first hours of play (would you have tried to artificially inflate the life of the campaign?). The same goes for the Patrol missions that are unlocked only at the end, even if, by then, you will have enough to kill time and to level with the other activities proposed: the main missions , of course, but also Adventure missions (small scripted quests welcome) or Sectors (not so) Forgotten, nooks and crannies hidden on the maps where you usually expect a good little troop of mobs with a simili boss keeping a trunk loaded with loot. The Challenges and Assaults arrive, after them, after ten hours of game to extend even more the range of leisure offered to the tourists of the space. We can also count on some public events random (alas, well repetitive) to motivate us to empty our shippers and reap some good rewards. The most stubborn will even be able to travel in all directions maps looking for more or less hidden chests holding chips to exchange to certain NPCs to find legendary engrams to the eye or some natural resources that will also be a good currency exchange for sympathetic loot.
Destiny 2 Game Download
In any case, the exceptional Last Vow isn’t the essential atypical state occasion in the City of Dreams, since when the preeminent squad of Guardians pummeled Riven, new missions showed up all over the place. In spite of the specific exceptional Assault The Corrupt, the players could find a shining new sort of mission, just named Donjon. Called The Broken Throne, it may be done solo or in a social event of three players, and addresses, like arrangement and test, something some place near Assault and Raid. Value this is a vital space in which players need to go up against a development of bosses and triumph in the mean time of a few riddles. The Broken Throne offers some interesting and truly sudden mechanics, making remarkable utilization of specific contemplations shown by Last Vow, making it the ideal movement for players who couldn’t have delivered a six-man squad. We should need to see more missions of this kind in the months to come.
With the City of Dreams, Bungie had guaranteed to offer players a blend between the Glass Cave and the Oryx Battleship, and that things would change constantly. For the present, the studio appears to have kept its declaration, and that is unimaginable. All around welcomed by the players at its dispatch, Destiny 2 expeditiously raised the scorn of the fans past the fundamental month, since the characteristics given by Bungie did not have the pined for impacts. Leveling superfluously immediate, few reasons, making it hard to build up the varying exercises of the beguilement … The general population who used to pound for quite a while abruptly viewed their most venerated title to purge any liberal motivation to do everything considered. Things have changed today, because of the various updates, and particularly to the animate 2.0.0 which was setting up the landing of Renegades. Eventually players have different motivations to begin the distraction. By setting aside the notorious collectible tokens and a while later taking them back to the different shippers, Bungie has reintroduced a considerable measure of fun into her enjoyment.
The different well ordered and well ordered practices are one reason among different to dispatch Destiny 2 and begin building up the various exercises it offers. Among them, the acclaimed Gambit satisfies every last one of its confirmations and offers a brilliant decision as opposed to players searching for a diversion mode that is both strong and not uncommonly associated with PvP. We lament the over-utilization of the prominent Image of the Sleeping Spirit, which has a tendency to diminish the excitement of intrusion stages, yet in the current condition of things, the Gambit is a true blue achievement.
With the section of understandings, different Black Nights to pick and plan, the favorable position build up that at long last has an intrigue, and the interest for godroll, the motivations to play Destiny 2 download are not lacking, at any rate in the event that you were by then subject to the equation. Moreover, the fans were not mixed up: following a while spent analyzing (routinely really) the frightful decisions of Bungie, they are basically more invigorated since the passage of Renegades and it doesn’t appear to us misshaped of to express that Destiny has never done and in like manner it does today. Gainful mission for the studio, which has change the course. He was leaving far away, all things considered.
Filename :Destiny 2 – InstallShield Wizard File Extension :exe Platform :PC Language :ENG, FR, PL, IT, DE, RU Disk spacerequired : 40 GB